We've all grown up watching cartoons and action movies. Be it the late ninety's or today, animes and cartoons have taken over not only kids' tv channels but also teenagers and sometimes adults! I remember waking up early just to watch a show of mickey mouse club house and while returning from school i would be all excited and pumped up to watch noddy, oswald, doraemon, shinchan...well, the list could go on.With these cartoons and animes comes animation and with animation comes 2d or 3d and there goes the basic confusion that stirs up among many.
Today, the beginner's guide will solve all your problems...you learn as you read. To begin with, lets see what 2d and 3d animation is and what is the basic difference between them
2D ANIMATION
2D or two-dimensional as it name suggests is anything we can draw on paper, which has only height and width. 2D animation is done in a similar way. Artists resort to traditional drawing methods and draw each move of the character frame by frame with hand drawing. this process is also called CELL-ANIMATION METHOD. However nowadays with the expanse in technology, it is coomon for the artists to use software in developing scene sequences, but the first scene has still to be drawn by hand.
3D ANIMATION
3D or three-dimensional as the name suggests has height, width and depth. This third factor is what makes the drawing look more life-like and thats what makes it enjoyable and expensive. Well, we'll touch upon the price later. so, 3D animation is all about movements. In 3D animation everything is done using computer softwares..no sketches required, no paints only software and apps. The development of those frames requires or consists of several phases like modelling, texturing, lighting or rigging. The overall look of your 3D animation will deoend upon the money you spent on rendering. Since your final poducts has to go through several steps, it is important you have a skilled professional for expected outcome.
BASIC DIFFERENCE
In 2D animation, the artist is slightly relaxed in terms of work because he/she has to only draw what is seen in the shot. For instance if in a shot, the character's arm goes beneath the bed to grab a ball, the artist can totally eliminate drawing the arm cause its not seen. If the character in other shot closes his eyes then the artist simply wont draw eyeballs in the following frame!
However, while working in 3-d animation, you can see each and every part of the character and you have to draw each and every part and that is why its also called "life-like animation".